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Glock-18 in CS2: price, damage, burst mode and stats

Glock-18 stats in Counter-Strike 2 from the game files: price, kill award, damage, magazine and reserve, burst mode values and which team can use it.

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The Glock-18 is a pistol in Counter-Strike 2 (CS2). This guide lists its stats as they appear in Valve’s game files as of Oct. 22, 2026.

Glock-18 quick stats

Stat Value
Price 200
Kill award 300
Damage per bullet 30
Bullets per shot 1
Magazine size 20
Reserve ammo 3
Fire mode Not full auto, with a burst mode available
Movement speed with the weapon 240
Slot Pistol (secondary)
Ammo type 9mm bullet
Silencer None
Zoom levels 0

Which team uses the Glock-18

In the item file, the Glock-18 is listed for the Terrorists. The weapon sits in the pistol slot.

Damage, headshots and armor

Each shot fires one bullet with a base damage of 30. The file sets the headshot multiplier at 4.0.

The weapon entry also lists these values:

  • Armor ratio0.94
  • Penetration1.0
  • Range4096.0
  • Range modifier0.85

Fire modes and cycle time

The Glock-18 is not a full-auto weapon, and the file flags that it has a burst mode. Its weapon entry gives these timing values:

  • Cycle timetwo values, 0.15 and 0.3
  • Cycle time when in burst mode0.5
  • Time between burst shots0.05

Accuracy and recoil values

Many accuracy and recoil stats in the weapon entry come as a pair of values. The table lists the first and second value of each pair as written in the file.

Stat First value Second value
Spread 0.002 0.015
Inaccuracy, standing 0.0056 0.0056
Inaccuracy, crouching 0.0042 0.003
Inaccuracy, moving 0.01 0.01295
Inaccuracy, jumping 0.08787 0.08787
Inaccuracy, after firing 0.056 0.045
Inaccuracy, landing 0.000185 0.000185
Inaccuracy, on a ladder 0.137 0.11925
Recoil magnitude 18.0 30.0
Recoil magnitude variance 0.0 5.0
Recoil angle variance 20.0 20.0
Maximum speed 240.0 240.0

The file also lists a recovery time of 0.2 for standing and for crouching, and a final recovery time of 0.33 for both. A transition between the two runs from bullet 0 to bullet 5.

Other values in the entry: the initial jump inaccuracy is 0.09662, and the deploy duration is 1.0.

Magazine and reserve ammo

The Glock-18 holds 20 bullets per magazine. Its primary reserve ammo is set at 3, and the file counts reserve ammo in magazines.

Kill award

Killing an enemy with the Glock-18 gives a kill award of 300, as listed in the weapon entry.

FAQ

How much does the Glock-18 cost in CS2?

The weapon entry in the game files sets the price at 200. As of the Oct. 22, 2026 files, that is the value Valve lists.

Which team can use the Glock-18?

The item file lists the Terrorists as the class that uses the Glock-18.

How much damage does the Glock-18 deal?

Each bullet has a base damage of 30, and the headshot multiplier is 4.0. The weapon fires one bullet per shot.

How many bullets does a Glock-18 magazine hold?

A magazine holds 20 bullets. The file lists a primary reserve of 3.

Does the Glock-18 have a burst mode?

Yes, the game file flags that the weapon has a burst mode. It lists a cycle time of 0.5 in burst mode and a time between burst shots of 0.05.

Glock-18 changes in the game files

Values of the Glock-18 that changed in the game files since May 3, 2024.

DateValueBeforeAfter
March 18, 2026Reserve120 rounds3 magazines of 20

Reserve ammunition is now represented either as number of magazines, shells, or bullets, depending on the weapon.

Tuned reserve magazine counts per-weapon.

Game file weapons.vdata, build 2000764 (March 18, 2026), GameTracking-CS2 mirror. All weapon changes

Sources